EC EvoChainer

FC 27 evolution planner

Position Priorities

Choose what matters for each position. Use Simple Order to rank face stats and PlayStyles, then use Advanced Weights to multiply those priorities and add direct subattribute weights.

Main Attributes

Priority Order

  1. Shooting
  2. Pace
  3. Dribbling
  4. Passing
  5. Physicality
  6. Defending

Not Important

PlayStyles

Priority Order

  1. Finesse Shot
  2. Low Driven Shot
  3. Quick Step
  4. Rapid
  5. Incisive Pass
  6. Tiki Taka
  7. Press Proven
  8. First Touch
  9. Aerial Fortress
  10. Relentless
  11. Chip Shot
  12. Pinged Pass
  13. Gamechanger
  14. Enforcer
  15. Dead Ball
  16. Anticipate
  17. Intercept
  18. Precision Header

Not Important

  • Acrobatic
  • Block
  • Bruiser
  • Cross Claimer
  • Deflector
  • Far Reach
  • Far Throw
  • Footwork
  • Inventive
  • Jockey
  • Long Ball Pass
  • Long Throw
  • Power Shot
  • Rush Out
  • Slide Tackle
  • Technical
  • Trickster
  • Whipped Pass
Weak Foot and Height

Weighted in the same units as Advanced weights, and counted in Simple mode too. Height runs from 150 to 210 cm. More is better: 0% at 150, 100% at 210; Less is better the other way round. Closest to ideal: 100% at the ideal height, falling in a straight line to 0% at 150 and 210. A player with no height entered is left out of the height part.

Good enough from 90

Tick attributes that only need to be good enough: from 90 they count almost as much as 99, below 55 almost nothing. This works inside face stats too, so Finishing can be ticked while Shooting keeps its weight. Unticked attributes are more-is-better, as before.

Pace
Shooting
Passing
Dribbling
Defending
Physicality

Create a custom squad slot and decide which real position it should be tied to.

Bind to Real Positions

Use this only to decide which players can use this scoring profile.